Nba live pc hacl
Source code would have notations and descriptions of what the ratings were for. AMoryleft EA long ago so he no longer has legal access to the source code. He didn't remember what they were for and EA's source code for Live 95 is proprietary IP.
If you don't know who Amory Wong is, he was the Lead Programmer on the NBA Live 95 for Sega Genesis and EA used his Sega Genesis code for the PC version, which is why it's such an accurate basketball simulator compared to the SuperNES version. I spoke to Amory Wong about these 3 unknown player ratings. I would wager these ratings are also in the SuperNES version of Live 95 & 96 maybe even 97 & 98 as they all pretty much use the same engine for SuperNES and Sega Genesis versions. These same 3 unknown player ratings also appear in the Sega Genesis version of NBA Live 95 and NBA Live 96. As it's the original title in the NBA Live franchise, people in the NBA Live modding scene have been modding this game for about 22 ½ years. Smith who coded an excellent PC app which he named WiNBA (released 11/19/96). Do you know a tool that would help or you have a tip for what I should look for in the code? I can already edit pretty much anything in the game, thanks to Brien N.
#NBA LIVE PC HACL HOW TO#
Does anyone know what purpose these 3 "UNKNOWN" player attributes serve during gameplay, or how to determine what their purpose is? Basically, take a look at the screenshot below that I took of a program that allows me to view LIVE 95 data using a graphical representation of code from the actual PC game.